Blender workflow

Aperiodic monotile geometry for Blender.

Generate aperiodic tilings as SVG, JSON, CSV, STL, or glTF-ready data for Blender panels, instanced meshes, procedural scenes, and architectural visualization.

Install

Install the add-on, paste your API key, generate GLB geometry.

In Blender, open Edit > Preferences > Add-ons > Install..., choose the downloaded zip, enable Aperiodic Monotile Generator, then open the Monotile tab in the 3D View sidebar.

1. Download the Blender add-on ZIP
2. Install it in Blender
3. Paste your API key
4. Choose boundary, scale, and depth
5. Generate and import GLB

Surfaces without obvious repetition

Aperiodic monotile layouts create ordered variation for panels, floors, facades, sculpture, and procedural environments.

Instance-friendly data

Use JSON or CSV transforms to duplicate one tile mesh across a scene instead of importing thousands of unrelated objects.

Materials by tile ID

Stable IDs let you drive colors, bevels, labels, animation rules, or material assignments from your own Blender script.

API example

Request a circle and import the geometry.

Start with SVG curves for visual tests, then switch to JSON/CSV transforms or glTF for heavier instanced scenes.

{"mask":{"type":"circle","radius":50},"formats":["glb","stl_zip","obj_zip","json"]}