Surfaces without obvious repetition
Aperiodic monotile layouts create ordered variation for panels, floors, facades, sculpture, and procedural environments.
Blender workflow
Generate aperiodic tilings as SVG, JSON, CSV, STL, or glTF-ready data for Blender panels, instanced meshes, procedural scenes, and architectural visualization.
Install
In Blender, open Edit > Preferences > Add-ons > Install..., choose the downloaded zip, enable Aperiodic Monotile Generator, then open the Monotile tab in the 3D View sidebar.
1. Download the Blender add-on ZIP
2. Install it in Blender
3. Paste your API key
4. Choose boundary, scale, and depth
5. Generate and import GLB
Aperiodic monotile layouts create ordered variation for panels, floors, facades, sculpture, and procedural environments.
Use JSON or CSV transforms to duplicate one tile mesh across a scene instead of importing thousands of unrelated objects.
Stable IDs let you drive colors, bevels, labels, animation rules, or material assignments from your own Blender script.
API example
Start with SVG curves for visual tests, then switch to JSON/CSV transforms or glTF for heavier instanced scenes.
{"mask":{"type":"circle","radius":50},"formats":["glb","stl_zip","obj_zip","json"]}